VR Classroom: Enhancing Learning Experience with Virtual Class Rooms

Kodai Oiwake, Kosuke Komiya, Hina Akasaki, Tatsuo Nakajima

研究成果: Conference contribution

3 被引用数 (Scopus)

抄録

Virtual reality technologies are promising to effectively enhance our daily experiences. Enhancing learning experiences with virtual reality technologies is one of important directions to make the technologies change our daily lifestyle, because students in classes need not gather together in the same location. However, virtual reality technologies offer plausible feeling to them residing in the same location. Students can attend their classes anytime anywhere from their mobile virtual reality (VR) devices, but they feel to take a class in the same class room. Moreover, virtual reality technologies can provide additional effects that cannot be realized in traditional real-world class rooms. The paper proposes VR Classroom that offers a virtual space where students and a teacher virtually reside in the same location. VR Classroom also provides several features to motivate students through fictionality realized by virtual reality technologies. After describing an overview of VR Classroom, we show its prototype implementation and user study.

本文言語English
ホスト出版物のタイトル2018 11th International Conference on Mobile Computing and Ubiquitous Network, ICMU 2018
出版社Institute of Electrical and Electronics Engineers Inc.
ISBN(電子版)9784907626341
DOI
出版ステータスPublished - 2019 2 26
イベント11th International Conference on Mobile Computing and Ubiquitous Network, ICMU 2018 - Auckland, New Zealand
継続期間: 2018 10 52018 10 8

出版物シリーズ

名前2018 11th International Conference on Mobile Computing and Ubiquitous Network, ICMU 2018

Conference

Conference11th International Conference on Mobile Computing and Ubiquitous Network, ICMU 2018
国/地域New Zealand
CityAuckland
Period18/10/518/10/8

ASJC Scopus subject areas

  • コンピュータ ネットワークおよび通信

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